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Level Designer for Video Games
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As a level designer with a background in game programming I hope to bring a unique understanding and approach to the creation process. I aim to craft memorable and engaging spaces to create experiences players will never forget.
I began work on my first indie title after graduating from university having studied game programming and design. After the games launch I joined Goldborough Studio, initially as a programmer before making the transition to a level design role, to have a hand in creating their ambitious debut adventure game.
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