top of page

Eggsassination

Games Technology - UWE Bristol

An Eggshellent time.

This third year project tasked us with creating a game using a randomised theme - "A strategy game where you wander in search of soldiers but the controls are ridiculously difficult". Playing off the idea of egg and soldiers, where you control the egg, and changing the genre to a stealth game, this split-screen party game requires the player to search for and take out enemy soldiers. A core focus of making this game was 'juice' which we did through design, movement, physics, anmation, UI, interactables and much more.

Made with Unity.

Eggsassination: Bio
bottom of page